Howdy!
I'm happy to share with you my new artwork! I love stylized art and I love The Legend of Zelda: Breath of the Wild, which has been a big inspiration. This time I want to work with Trims and Modules to learn how to use it correctly and be able to repeat them to create new assets. And with that assets assembled, I can create new environments. Put the sound on to the videos to bring more atmosphere!
It has been a lot of fun to make this, I hope you like it as much as I enjoy doing it. Thank you!
All the textures are in 2048x2048 with 512x512 of TD.
Thanks to Odín Fernández, Álvaro Villegas and Daniel Mallada for the support and feedback in my mentorship!
https://www.artstation.com/odin3d
https://www.artstation.com/avg3d
https://www.artstation.com/danimallada
The beautiful concept is made by Anya Jo Elvidge https://www.artstation.com/anyatheartist
Modelling done in Blender, sculpts in Zbrush, textures in Substance Painter, Designer and Photoshop and assembled in Unreal Engine 5.